CD Project Addresses Why It Did Not Delay Cyberpunk 2077 Again

CD Projekt said it didn’t feel any unusual “external or internal pressure” to launch Cyberpunk 2077 on Dec. 10, and explained that the decision not to delay the game was, at least in part, because it “certainly didn’t spend.” enough time looking at compromised last-gen versions. The company also explains that “theoretically” it could release the game only on PC. In an unplanned call from investors, senior members of CD Projekt were asked if the company felt they must release the game by 2021. SVP on business development., Michał Nowakowski replied: “I wouldn’t say we felt any external or internal pressure to launch on the date – other than the normal pressure that is typical for any release.”With major issues present in the base versions of the PS4 and Xbox One game, not to mention constant bugs in updated last-gen, next-gen, and computer versions, many questioned why CD Projekt Red did not delay the game further after three previous delays (from which the first two, in particular, were celebrated by many fans to show dedication to creating a polished product). In fact Nowakowski seems to imply that the company just didn’t realize how broken some versions of the game were. was: “It’s more about looking at – as has been said before – computer and next-gen activity instead of current. We certainly haven’t spent enough time looking at that.”

As part of the same line of questioning, the board was asked how the game passed certification on Xbox and PlayStation, which appear to be trusted by the console companies. “As for the certification process and the third parties,” Nowakowski explained, “this is certainly on our side. I can only assume that they trusted that we would fix things after release, and that obviously did not come together properly. planis. “In a separate question, the board was asked if the company could simply release a computer version of the game on December 10, and delayed release of a console. “In pure theory, if we decided that one day before the launch, yes; we might just release the computer version,” Nowakowski said. He went into no further detail about the time when those discussions took place. However, Nowakowski explained that it would be impossible to publish a gene-only version along with a computer:

“[Next-gen consoles] get a completely different version of the game, so it’s not that we could ever decide to “click the switch”, so to speak, and change the old-gen version to the next-gen version and release only the next-genres. As you have noticed, there is no innate new generation. The game works with next-gens and takes advantage as it turns out next-gens, but not as much as we had a new-gene version in our hands and decided to keep it on the shelf. “

CD Projekt yesterday formally apologized for the lower version of the game released on PS4 and Xbox One, and informed customers that they can request a refund. After receiving the console version of the game late, we published a review 4/10 of the base console version, saying that it “fails to hit even the lowest bar of te qualitynika quality that one would expect even playing on inferior hardware.” .

Joe Skrebels is the Executive Editor of IGN News. Follow him on Twitter. Do you have a tip for us? Want to discuss a possible story? Please send an email to [email protected]

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